//Jimmy Vegas Unity 5 Tutorial //This script will give your zombie some simple AI using System.Collections; using System.Collections.Generic; using UnityEngine; public class ZombieAI : MonoBehaviour { public GameObject ThePlayer; public GameObject TheEnemy; public float EnemySpeed; public int AttackTrigger; void Update () { transform.LookAt (ThePlayer.transform); EnemySpeed = 0.01f; if (AttackTrigger == 0) { TheEnemy.GetComponent ().Play ("walk"); transform.position = Vector3.MoveTowards (transform.position, ThePlayer.transform.position, EnemySpeed); } if (AttackTrigger == 1) { TheEnemy.GetComponent ().Play ("attack"); } } void OnTriggerEnter () { AttackTrigger = 1; } void OnTriggerExit () { AttackTrigger = 0; } }