//this script mines your blocks function OnMouseDown() { Destroy(gameObject); //insert your count function here } //this script counts your blocks static var dirtblock : int = 0; static var grassblock : int = 0; static var dirtgrassblock : int = 0; function OnGUI() { GUI.Label (Rect (10, 10, 150, 20), ("Dirt Blocks: " + dirtblock)); GUI.Label (Rect (10, 25, 150, 20), ("Grass Blocks: " + grassblock)); GUI.Label (Rect (10, 40, 150, 20), ("Dirt & Grass Blocks: " + dirtgrassblock)); }