//Jimmy Vegas Unity Tutorial //This script is for your skeleton using System.Collections; using System.Collections.Generic; using UnityEngine; public class SkeletonAI : MonoBehaviour { public GameObject theSkeleton; void OnTriggerEnter(Collider other) { theSkeleton.GetComponent().Play("Attack"); } void OnTriggerExit(Collider other) { theSkeleton.GetComponent().Play("Idle"); } }