//Jimmy Vegas Unity Tutorial //This script will create your opening sequence using UnityStandardAssets.Characters.FirstPerson; using UnityEngine.UI; public class AOpening : MonoBehaviour { public GameObject ThePlayer; public GameObject FadeScreenIn; public GameObject TextBox; void Start () { ThePlayer.GetComponent ().enabled = false; StartCoroutine (ScenePlayer ()); } IEnumerator ScenePlayer () { yield return new WaitForSeconds (1.5f); FadeScreenIn.SetActive (false); TextBox.GetComponent ().text = "I need to get out of here."; yield return new WaitForSeconds (2); TextBox.GetComponent ().text = ""; ThePlayer.GetComponent ().enabled = true; } }