//Jimmy Vegas Unity Tutorials //This script is for your stalker using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; public class StalkerAI : MonoBehaviour { public GameObject stalkerDest; NavMeshAgent stalkerAgent; public GameObject stalkerEnemy; public static bool isStalking; void Start() { stalkerAgent = GetComponent(); } void Update() { if (isStalking == false) { stalkerEnemy.GetComponent().Play("Idle"); } else { stalkerEnemy.GetComponent().Play("Crouched Walking"); stalkerAgent.SetDestination(stalkerDest.transform.position); } } } using System.Collections; using System.Collections.Generic; using UnityEngine; public class ActivateStalker : MonoBehaviour { void OnTriggerEnter(Collider other) { this.gameObject.GetComponent().enabled = false; StalkerAI.isStalking = true; } }