// Jimmy Vegas Unity Tutorials // These scripts will work your menu and credits using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenuFunction : MonoBehaviour { public AudioSource buttonPress; public void PlayGame() { buttonPress.Play(); RedirectToLevel.redirectToLevel = 3; SceneManager.LoadScene(2); } public void QuitGame() { Application.Quit(); } public void PlayCreds() { buttonPress.Play(); SceneManager.LoadScene(4); } } using System.Collections; using System.Collections.Generic; using UnityEngine; public class Level001 : MonoBehaviour { void Start () { RedirectToLevel.redirectToLevel = 3; } } using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class ScrollCredits : MonoBehaviour { public GameObject creditsRun; void Start () { StartCoroutine(RollCreds()); } IEnumerator RollCreds () { yield return new WaitForSeconds(0.5f); creditsRun.SetActive(true); yield return new WaitForSeconds(15); SceneManager.LoadScene(1); } }