// Jimmy Vegas Unity Tutorial // This Script will enable the Main Quest Trigger script var TheTextBox : GameObject; var PlayerText : GameObject; var QuestStatus : GameObject; function OnTriggerEnter (col : Collider) { transform.position = Vector3(0, -1000, 0); TheTextBox.SetActive(true); PlayerText.SetActive(true); PlayerText.GetComponent.().text = "Looks like a village over that bridge."; yield WaitForSeconds (3); PlayerText.GetComponent.().text = ""; TheTextBox.SetActive(false); yield WaitForSeconds (1); TheTextBox.SetActive(true); PlayerText.GetComponent.().text = "I had better get accross the bridge."; yield WaitForSeconds (3); PlayerText.GetComponent.().text = ""; TheTextBox.SetActive(false); PlayerText.SetActive(false); QuestStatus.GetComponent.().text = "Active Quest: Reach The Village"; this.gameObject.SetActive(false); }