// Jimmy Vegas Unity Tutorials // This Script is for your intro sequence using System.Collections; using System.Collections.Generic; using UnityEngine; public class OCMBegins : MonoBehaviour { public GameObject mainLogo; public GameObject[] menuText; public GameObject splashBackground; public GameObject bgm; public GameObject globalScripts; void Start() { StartCoroutine(StartupGame()); } IEnumerator StartupGame() { yield return new WaitForSeconds(1); mainLogo.SetActive(true); yield return new WaitForSeconds(2.5f); mainLogo.SetActive(false); menuText[0].SetActive(true); menuText[1].SetActive(true); } }