//Jimmy Vegas Unity Tutorial //This script is for global ammo and collection using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GlobalAmmo : MonoBehaviour { public static int ammoCount; public GameObject ammoText; void Update() { ammoText.GetComponent().text = "AMMO: " + ammoCount; } } using System.Collections; using System.Collections.Generic; using UnityEngine; public class AmmoCollection : MonoBehaviour { public GameObject ammoCrate; void OnTriggerEnter(Collider other) { if (other.tag == "Player") { GlobalAmmo.ammoCount += 10; ammoCrate.SetActive(false); } } }