//Jimmy Vegas Unity Tutorial //This script is for splash and credits to menu using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SplashToMenu : MonoBehaviour { void Start() { StartCoroutine(ProceedingToMenu()); } IEnumerator ProceedingToMenu() { yield return new WaitForSeconds(7); SceneManager.LoadScene(0); } } using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SplashToMenu : MonoBehaviour { void Start() { StartCoroutine(ProceedingToMenu()); } IEnumerator ProceedingToMenu() { yield return new WaitForSeconds(7); SceneManager.LoadScene(0); } }