//Jimmy Vegas Unity Tutorial //This script is for main menu and save using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenuControl : MonoBehaviour { public int playerSavePoint; void Start() { playerSavePoint = PlayerPrefs.GetInt("SavePosition"); } void Update() { } public void NewGame() { SceneManager.LoadScene(1); } public void LoadGame() { if (playerSavePoint == 1) { SceneManager.LoadScene(2); } } } using System.Collections; using System.Collections.Generic; using UnityEngine; public class AutoSave : MonoBehaviour { void Start() { PlayerPrefs.SetInt("SavePosition", 1); } void Update() { } }