//Jimmy Vegas Unity Tutorial //This script will be for your cutscene control public class CutScene01 : MonoBehaviour { public GameObject ThePlayer; public GameObject Cam1; public GameObject Cam2; public GameObject TheUI; void Start () { StartCoroutine (CutSceneBegin ()); } IEnumerator CutSceneBegin () { yield return new WaitForSeconds (4.5f); Cam2.SetActive (true); Cam1.SetActive (false); yield return new WaitForSeconds (4.5f); ThePlayer.SetActive (true); TheUI.SetActive (true); Cam2.SetActive (false); } }