//Jimmy Vegas Unity Tutorial //This script is for opening the doors using System.Collections; using System.Collections.Generic; using UnityEngine; public class OpenMetalDoors : MonoBehaviour { public float theDistance; public GameObject actionDisplay; public GameObject actionText; public GameObject leftDoor; public GameObject rightDoor; void Update() { theDistance = PlayerCasting.distanceFromTarget; } void OnMouseOver() { if (theDistance <= 3) { actionDisplay.SetActive(true); actionText.SetActive(true); if (Input.GetButtonDown("Action")) { this.GetComponent().enabled = false; actionDisplay.SetActive(false); actionText.SetActive(false); leftDoor.GetComponent().Play("LeftSlide"); rightDoor.GetComponent().Play("RightSlide"); } } } void OnMouseExit() { actionDisplay.SetActive(false); actionText.SetActive(false); } }