//Jimmy Vegas Unity Tutorial //This script is for your raycast using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerCasting : MonoBehaviour { public static float distanceFromTarget; public float toTarget; void Update() { RaycastHit hit; if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), out hit)) { toTarget = hit.distance; distanceFromTarget = hit.distance; } } }