// Jimmy Vegas Unity Tutorials // This Script is for destroying sections using System.Collections; using System.Collections.Generic; using UnityEngine; public class Destroyer : MonoBehaviour { public string parentName; void Start() { parentName = transform.name; StartCoroutine(DestroyClone()); } IEnumerator DestroyClone() { yield return new WaitForSeconds(50); if (parentName == "Section(Clone)") { Destroy(gameObject); } } }