//Jimmy Vegas Unity Tutorial //This script will rotate skybox and create unlockables using System.Collections; using System.Collections.Generic; using UnityEngine; public class SkyRot : MonoBehaviour { public float rotateSpeed = 0.5f; void Update () { RenderSettings.skybox.SetFloat("_Rotation", rotateSpeed * Time.time); } } using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Unlockables : MonoBehaviour { public GameObject greenButton; public int cashValue; void Update () { cashValue = GlobalCash.TotalCash; if (cashValue >= 100) { greenButton.GetComponent