// Jimmy Vegas Unity Tutorial // This script will save your game using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SaveGame : MonoBehaviour { public int saveGameCash; public static int saveValue = 10; public GameObject saveButton; public GameObject saveText; void Update () { saveText.GetComponent().text = "Cost: $" + saveValue; saveGameCash = GlobalCash.CashCount; if (saveGameCash >= saveValue) { saveButton.GetComponent