//Jimmy Vegas Unity 5 Tutorial //This script will stabalize the camera on your car using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraStable : MonoBehaviour { public GameObject TheCar; public float CarX; public float CarY; public float CarZ; void Update () { CarX = TheCar.transform.eulerAngles.x; CarY = TheCar.transform.eulerAngles.y; CarZ = TheCar.transform.eulerAngles.z; transform.eulerAngles = new Vector3 (CarX - CarX, CarY, CarZ - CarZ); } }