//Jimmy Vegas Unity 5 Tutorial //This script will change camera mode public class CameraChange : MonoBehaviour { public GameObject NormalCam; public GameObject FarCam; public GameObject FPCam; public int CamMode; void Update () { if (Input.GetButtonDown ("Viewmode")) { if (CamMode == 2) { CamMode = 0; } else { CamMode += 1; } StartCoroutine (ModeChange ()); } } IEnumerator ModeChange () { yield return new WaitForSeconds (0.01f); if (CamMode == 0) { NormalCam.SetActive (true); FPCam.SetActive (false); } if (CamMode == 1) { FarCam.SetActive (true); NormalCam.SetActive (false); } if (CamMode == 2) { FPCam.SetActive (true); FarCam.SetActive (false); } } }