//Jimmy Vegas Unity Tutorial //These scripts will save and load your high score file //ScoreSave import System.IO; var fileName = "highscore.data"; var ScoreAmount : int; function Start () { ScoreAmount = ScoringSystem.TheScore; var OurFile = File.CreateText(fileName); OurFile.WriteLine (ScoreAmount); OurFile.Close(); } //ScoreLoad import System.IO; var fileName = "highscore.data"; var ScoreLoad : String; var HighScoreDisplay : GameObject; var line : String; function Start () { var sr : StreamReader = new StreamReader(fileName); line = sr.ReadLine(); while (line != null) { ScoreLoad = line; line = sr.ReadLine(); } sr.Close(); HighScoreDisplay.GetComponent.().text = "" + ScoreLoad; }