// Jimmy Vegas Unity Tutorials // The below are the first lines in our start script. they fade the screen in var BlackScreen : GameObject; var FadeScreen : GameObject; function Start () { yield WaitForSeconds(1); FadeScreen.GetComponent("Animator").enabled=true; BlackScreen.SetActive(false); yield WaitForSeconds(0.99); FadeScreen.GetComponent("Animator").enabled=false; FadeScreen.SetActive(false); }