We would like to send our sincere thanks to our latest Patron, Ram.
The amazing support offered by all our Patrons helps JV Unity become bigger and stronger. They now have access to all our tutorials before public release, as well as early access.
If you'd like more information on Patreon, you can click the "Become a Patron" link above.
As some of you are already aware, on our livestream on Saturday 13th May, I announced that I'd like you to send in your games which YOU have made in Unity. On the next livestream I'll be picking 3 of them to play right there. If you guys have made something in Unity 5 - perhaps with the help of the tutorials here - then head over to our Facebook page and send a message:
It doesn't matter if your game is small, long, complete, incomplete or anything. If you have at least a working demo, then get it submitted before the 8th June 2017.
Although I'm happy to accept virtually anything, there are some limitations to this:
1. The game MUST be in Unity.
2. It must be your own work.
3. It must not be a paid download.
4. No "App Store" games will be accepted.
The 3 chosen games will be played live by myself on the 24th June @ 6pm UK / 1pm EST / 10am PST.
(Click image to view KickStarter Campaign)
Before I say any more, I need to disclose that I have personally backed this project.
BLANK is different to say the least. After playing the free demo offered, I can safely say that the developer knows exactly what to do, and how to do it. It's unique, it's intriguing and it has a vibe I haven't felt in any indie game before.The biggest thing for me is to see this come to fruition, especially knowing that somewhere along the way I have been able to teach the developer. So, as you can imagine, seeing this on KickStarter means a lot to me.
I'd also like you all to know that if you guys ever get to this stage, if you have learned something from me and you have a good game on KickStarter, then I will personally back you too. I encourage every one of my viewers to take that leap and develop a game.
I say good luck to Parallelogram Software with BLANK, and I hope to see it succeed very soon.
8th JULY 2017 @ 6PM UK / 1AM EST / 10AM PST
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